On a hit, the target takes force damage equal to two rolls of your Bardic Inspiration die + your Charisma modifier. You make a melee spell attack against the target. The extra die is the same type as your Bardic Inspiration die. For the next 10 minutes, whenever the target makes an Intelligence, a Wisdom, or a Charisma check, the target can roll an extra die immediately after rolling the d20 and add the extra die's number to the check. If the tale requires a saving throw, the DC equals your spell save DC. You can retain only one of these tales in mind at a time, and rolling on the Spirit Tales table immediately ends the effect of the previous tale. Once you do so, you can’t bestow the tale’s effect again until you roll it again. You can use an action to choose one creature you can see within 30 feet of you (this can be you) to be the target of the tale’s effect. You retain the tale in mind until you bestow the tale’s effect or you finish a short or long rest. While you are holding your Spiritual Focus, you can use a bonus action to expend one use of your Bardic Inspiration and roll on the Spirit Tales table using your Bardic Inspiration die to determine the tale the spirits direct you to tell. Tales from BeyondĪt 3rd level, you reach out to spirits who tell their tales through you. Starting at 6th level, when you cast a bard spell that deals damage or restores hit points through the Spiritual Focus, roll a d6, and you gain a bonus to one damage or healing roll of the spell equal to the number rolled. You can use the following objects as a spellcasting focus for your bard spells: a candle, crystal ball, skull, spirit board, or tarokka deck. Spiritual FocusĪt 3rd level, you employ tools that aid you in channeling spirits, be they historical figures or fictional archetypes. For you, it has a range of 60 feet when you cast it. You learn the Guidance cantrip, which doesn’t count against the number of bard cantrips you know. The Bard’s Tale: Warlocks of Largefearn is available to download free now on Google Play and the App Store.Source: Van Richten's Guide to Ravenloft Guiding WhispersĪt 3rd level, you can reach out to spirits to guide you and others. Of course, there are also multiple companions that can be recruited to round out the party, all of whom can offer advice to the player throughout the journey, and who can join in with the turn-based combat. A Rogue can become an Assassin or a Sniper, whereas a Bard could specialise as a Troubadour or a Warchanter. Each of these classes is also able to choose between two advanced subclasses down the line for added customisability. There are four unique classes to choose from Bard, Fighter, Rogue and Practitioner, which is a fancy way of saying Mage. As always, it is the player's job to figure out what is going on, because who better to solve a big local issue than that stranger who just showed up? Warlocks of Largefearn takes the action of The Bard’s Tale far from the city of Skara Brae, and centres on the small secluded settlement town of Largefearn, whose citizens have been disappearing under mysterious circumstances. We think everyone’s really going to enjoy playing in the Bard’s Tale world in a brand new way.” When discussing the inclusion of Wanderword in the development process, an inXile entertainment spokesperson said “It’s exciting to see how Wanderword has brought The Bard’s Tale to a new medium, staying true to the world and fantasy while exploring new ways to play. That’s right, whilst the option to interact with the menus and gameplay by touch remains, the game can be played using only voice commands if desired, which is an interesting sounding idea. Developed in conjunction with Xbox Game Studios inXile entertainment and Wanderword, the game was first released on smart speakers, and brings with it an interesting control mechanism.įor those who haven’t heard of them, Wanderword is one of the leading developers in the field of interactive audio entertainment games, which is a big hint to how The Bard’s Tale: Warlocks of Largefearn can be controlled. A new entry has been released in the world of popular RPG The Bard’s Tale, titled Warlocks of Largefearn.
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